PS VITA Reviews: Sly Cooper Thieves in Time and Tearaway

Sly Cooper: Thieves In Time



This was my first Sly Cooper game and I really enjoyed it. The graphics are very clear and the plot is downright adorable. From the beginning, Sly Cooper caught my attention and there was never a moment when I was bored while playing this game. What I enjoyed most was the wide cast of characters you got to play and how each of them had their own unique gameplay.

I played this game while I was traveling and it did not disappoint. It was long enough to last the entire time I was overseas and some more when I got home.

What I liked most about this game were its missions, the story, the characters – pretty much everything! The best part? There were no bugs (*cough* Uncharted *cough*).


Sly helping his cousin Tennessee Cooper break out of jail.

The missions are fun and unique. You get to play as Sly, his friends, his ancestors from the past including a samurai, a cowboy and a caveman and his love interest Carmelita. My favorite was definitely playing Tennessee Cooper and he had this unique shooter mode thing that was really cool.

The music sounds upbeat and quickly wraps you up into Sly’s world. The maps are also fun to explore with treasures you can find and sidequests that are enough to keep you engaged.

I really couldn’t have asked for more from this game. The characters and the plot drew me in. The missions were fun and made me feel almost like I was at Disneyland (if you haven’t noticed by now I’m a total kid at heart). I’d stop and find myself smiling like crazy. It’s that fun.

The graphics were clear and very pretty. It was exciting from start to finish. This is definitely a keeper for your library and has some serious replay value. If I have kids one day who like to play video games as well and are like, “Mommy! I want to play video games!” I’ll smile wisely, pull out my old PS Vita and say, “Did someone say video games?” This is a game I would want them to play.



I think this is the funnest PS Vita game I’ve played yet and I recommend it greatly.



Tearway is one of the flagship games of the PS Vita. If you’re a PS Vita owner and you don’t have this game, you’re missing out! Tearaway takes advantage of every single unique feature the PS Vita has. It makes full use of the PS Vita’s awesome features.

Tearway tells the story of a messenger who travels through a world of paper to give something to its ‘You’… which is… surprise… you! Throughout its journey, you’ll help it navigate all obstacles in this world using everything from the touch screen to your camera to the PS Vita’s rearpad. You get to make crowns for squirrels, defeat the scraps and help your messenger jump to great heights with just a touch of your finger.

The gameplay is fun and unique and refreshing and the music is beautiful. This is a game that just kinda takes you by the hand and spins you into a world of color. I like to play games to get immersed in a new world and Tearaway did just that.



If I could point out something I didn’t like it, its that the controls and camera angle get a bit clunky towards the end and the game is short for the price. But this is a game that was custom-made for the PS Vita and helps people see what this little device is really capable of. I’d say it’s worth it if you have some time and money to spare and want to see what the PS Vita can really do.

Anyway, I’ll be coming out with some more PS Vita reviews in the future as well as a … review of the PS Vita itself! 🙂 I just finished taking the first major section of my CPA exam so I’ll have more time to play on the PS4 as well and FINALLY wrap up the newest Uncharted game.



Uncharted: Golden Abyss Review

A few months ago, I decided to purchase the Uncharted 4 Bundle for Playstation 4. I received a custom-skinned limited edition PS4 skinned with Uncharted graphics. I also received a copy of Uncharted 4: A Thief’s End. It’s my very first Uncharted game and I’ve enjoyed it a lot so far.

Which brings me to the first Uncharted game I actually have completed which is Uncharted: Golden Abyss available on the PS Vita for $14.99.


Uncharted: Golden Abyss brings us onto another Nathan Drake adventure. Nathan is helping his friend Dante explore the ruins of an ancient city filled with gold (The Golden Abyss) to find treasure. He ends up meeting Chase, a girl who inherited her grandfather’s love of history.

Nathan and Chase develop a friendly romance. I find Nathan and Chase to be pretty likeable characters – likeable enough that I actually care about helping Chase carry on her grandfather’s legacy or help Nathan help Chase (which he does – a lot). Chase initially refuses to engage in combat or arm herself in the beginning of the game. Thus, there’s a lot of saving Chase that goes on which was a bit annoying.

For most of the game, Chase will only hide behind rocks during combat so you’ll have to fend off most of the enemies yourself. You also can’t let her die. This is in contrast to Elena in Uncharted 4, who’s a complete – I’ll just say it – badass. Chase is charming in her own way however, but that also brings me to how no one really knows how she or Dante fit into the Nathan Drake story. The whole plot of Golden Abyss seems to be just a random episode of Nathan Drake’s life.

But who plays a video game for the story, huh? :o)

What I Liked:

Fun Mechanics: There’s still the trademark shimmying and climbing that comes with the Uncharted series. On the PS vita, you can actually trace your finger across a series of ledges so you don’t have to press X each time to jump.

PS Vita Interactions: There are parts where you have to interact with the rear touch pad of your PS Vita to uncover clues or you’ll use the touchscreen to wipe dirt off a dusty artifact. There was one part where I had to hold up the PS Vita to my phone’s flashlight because of ‘invisible ink’. Although other reviewers found these features to be inconvenient or cheesy, I really enjoyed it. I play video games for the experience and to become immersed in another world, and these interactions helped me feel like I was in an actual adventure.


The Graphics: The graphics in this game do not disappoint with Uncharted’s trademark breathtaking and lush landscapes filled with waterfalls and greenery. It almost compared to the PS4 graphics which is saying a lot for a handheld console that’s meant to be a companion to the PS3.

Also, the graphics on the PS Vita are beautiful. I used Remote Play for Uncharted 4 to my PS Vita and it almost took my breath away how clear the graphics looked on my PS Vita.

What I Didn’t Like: 

However, out of all the games I’ve played on the PS Vita, Uncharted has the most bugs and glitches which are enough to lower the replay value for me. I experienced a game-breaking bug that you can see in this video here:

Basically, if you retreat from combat in this stage, the enemies stop appearing and you can’t progress. I spent about fifteen minutes trying to figure out what was wrong before looking up a walkthrough and realizing. Then I had to restart the checkpoint.

There were also glitches with climbing too, where Nathan refuses to grab a certain ledge and you just have to press X repeatedly or wait a few minutes for him to grab it.

There were multiple glitches too with poor Sully (po’ thang). For instance, there’s a part where Sully has to help you climb up a building but he was stuck behind a rock and you had to restart the checkpoint. There’s also another part where Sully is supposed to run after and follow you but he also gets stuck behind another piece of debris.

Although the bugs somewhat hindered my enjoyment of the game, it’s not surprising because the PS Vita tends to not receive as much support from game developers as other consoles.

I also didn’t like Dante’s character. He’s your first sidekick in the game and in the first stages he makes the most snide comments.

In Conclusion:

All-in-all, Uncharted is fun and well worth the cost. Even though there are bugs, it’s still worth at least one play throughout. With a good storyline, likeable characters, fun gameplay and crisp graphics, this would be a great pick for your library.